Greetings, one and all! This week was bookended with shoot days, but both were undermanned to the point that we only have pictures from the beginning of the second shoot.
That said, if all goes well, this marks the end of the actual shoot days, and the beginning of the modelmaking and ship shoots.
In between those shoots, the music sync was completed, but during the final edit block I noticed that a particular line just didn't have the audible punch that it was supposed to. Some experiments led to research, and we discovered that the audio renders weren't in the right format. More research and more renders finally put the dialogue and sound effects at their proper quality. Now we simply have to re-level the music to fit the new audio tracks (and maybe edit the credits sequence) before rendering out the first feature version of "The Nine Isles: Chaos Crown".
Lastly, the team met again on Sunday, and we opened the whole thing with timing, distance, and reaction drills, before breaking into a bit of fun...
The creation of some stunt stools encouraged yet another barroom brawl, but this one became 80% improv session, with 20% choreographed violence. Given the headspace of the team at this point, it seemed appropriate, and it nicely filled the remaining half hour of the stunt meet.
Well, that's about all for this week. Until next time!