Greetings, one and all! Well, this has certainly been a week of big steps. First off, as the film is finally locked off, we've been arranging a small premiere showing, which entails setting a date, and some tech tests at the location. With a few settings tweaks, we've brought things to a very pleasing look and sound. Now we begin to get the word out... Well, after figuring out what a fair ticket price is for a small indie feature, anyway.
Next up, the trailer is out! Follow the link below to watch it now!
The Nine Isles: Chaos Crown Trailer
In conjunction with that, we've also updated the website, and finished up the Chaos Crown movie page. If you're interested, you can take a look here: Chaos Crown Movie Page
In the midst of all that, we've been checking schedules with actors, writing up copy for flyers and posters, working on the graphics for said posters, and probably a few other things that I've forgotten.
Last but not least, the stunt team met again on Sunday, and this time worked through some highly energetic flow exercises, where they choreographed a fight, but focused on momentum and the flow between strikes. This was followed by a new twist on an old exercise...
In this variant of the game we've dubbed "Twisted Ninja", (after its similarities with the games "Twister" and "Ninja",) anyone who falls in combat swaps weapons with the person who took them down, and respawns on the opposite side of the arena. This led to some very interesting tactical considerations, and one weapons set in particular being swapped between all the players over the course of the exercise. All in all, a very good day to cap off a busy week.
Well, that's about all for this week. Until next time!
