Well, that was an experience. Shortly after last week's post,
most of us were knocked off our feet by the bug that's been going
around. Sadly this brings the total days of productivity for this last
week up to 2.
What did we do? Finalize some audio
adjustments, design the credits sequence, and run some test renders.
(With 3 hour render times, not really surprising that it was only
"some", now that I think about it.) So not much got done, thanks to the
illnesses, but here's to a brighter week this time around.
Until next time!
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