Well, this week
has certainly been busy. The final animations for the long in coming
"Othersight" were completed and integrated. Now the final touches and
adjustments are being added and the music levels equalized.
'Tis a
very strange feeling, to think that something that's been in the works
for so long is now almost over. Like any first project it has bits that I
wish I could redo, but I am also being reminded of a much more hopeful
and optimistic time, before the grind wore me down. So, in conclusion,
I'm fixing anything where the individual problem will take a day or less
to solve, but major things that would require a weeks-long overhaul are
staying the way they are. At a certain point you can't obsess and you
have to just move on.
In other news, things are stuttering
a bit in the choreography area, with the one on one duel practice
suffering some scheduling issues. That said, the earlier part has been
refined considerably, and we're getting more of the actual acting into
the scene.
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