Have you ever been so preoccupied with one aspect of a
project, that you forgot the rest of it exists? Apparently that was me this
last month or so. In the good news, the crew pitch has been completed, and I
have very warm feelings toward it, though that may just be my bias, because it’s
all about the team, voiced by the stunties. I’ve also adjusted a bit of the
main pitch video for better flow between concepts. Now, the rest of the news.
It seems that, in my rush to make the pitch videos, I’d neglected to work on
what I was actually going to say to these groups of people once the video plays.
The audiences will be diverse in both age and motivation, so I must touch on
each of those niches, in light of the overarching video pitch. So, y’know, no
big deal. I had worked extensively on the pitch that gets me past the
gatekeepers to actually talk to the people, but had apparently neglected to
actually develop the point of pitching to the gatekeepers in the first place. I
should really stop surprising myself like this.
In other news, the team met again on Sunday, and started out by working on
calculating the minimum size the Raven’s Head set would need to be, to make
everything work. While larger is better, there’s budgetary constraints to
consider.
After that they leapt into a sword exercise where they each start out on arms
of a star, and maneuver to their advantage across them until the last man
standing. Low duration, high intensity, which works out well for a very warm
day.
Well, that’s about all for this week. Until next time!
No comments:
Post a Comment