Greetings, one and all! Well, this week saw a breakthrough
in the audio department, and we’ve finally begun to sync the mass ADR that is
required for certain scenes and episodes, as well as adjusting them to match
the natural tones of the environment.
Sunday, the team returned to the cityscape, this time working to scavenge detail pieces to add to the buildings.
Sunday, the team returned to the cityscape, this time working to scavenge detail pieces to add to the buildings.
Afterwards, we took advantage of the slight pause in the rain, and got everyone
out for some exercise…
Exercise with swords, but exercise, nonetheless.
Lastly, the green screen work is plodding ahead. Each pass reveals new issues, but we’re gradually getting there.
Well, that’s about all for this week. Until next time!
Lastly, the green screen work is plodding ahead. Each pass reveals new issues, but we’re gradually getting there.
Well, that’s about all for this week. Until next time!
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