Greetings, one and all! While last week was more of a
rush of completed props, this week was a slower process of troubleshooting
ideas and designs for the various trooper weapons. The idea was to take the
basic design from Stormborn, but regress it to the in-universe equivalent of
WW1, which is fundamentally the kind of era in which this story takes place.
Great discoveries are being made, and no-one sees the shadow looming ahead…
Also, with some of the ship-making experiments not turning out as hoped, we’re
going back to the drawing board with a few designs, while running some
experiments with different materials to see what works and what doesn’t.
While the week was busier, in non-filmmaking life, we still managed to squeeze
in a couple of music sessions, taking a deep bite out of the big fight scene.
Lastly, the team met Sunday, and once again turned their training toward the
skills they’d need to perform in the upcoming project. In this case, squad
movement, and single sword fighting…
The team practiced a couple old-school ways of advancing under cover, ones that would look good for a boarding party, before breaking off into choreography exercises for the single sword. This was all capped off by an impromptu sparring exercise.
Well, that’s about all for this week. Until next time!