Wednesday, December 21, 2022

Entering the Season

Greetings, one and all! As predicted, the ruin models were painted in the time expected. After that they had a good weathering, and we shot them… twice. Racing to do shoots in the gaps in the cloud cover led to some inconsistencies that needed to be resolved. So this led to two separate shoots, along with an alternate angle on the ships from an earlier shoot. Since then, we’ve been working on building the shot of the ruined city, which… will take some time. The program doesn’t seem to be a fan of all the layers that are needed.

On top of that, the fire shots were completed, and now there are only a couple more to go. These could be difficult, because they’re at an odd angle, but we’ll see what we can do.

Lastly, the team met for the annual Christmas party…


As per tradition, they participated in one of our long form narrative games, which ended in a bit of a cliffhanger. Now I’ll be spending the Christmas break figuring out how in the world their characters could even survive this.

Well, that’s about all for this week. Until next time, and Merry Christmas!

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