Greetings, one and all! Since I finally succumbed to
the bug that’s been stalking my family of late, this week started off a bit
slowly. However, by the end I had enough brain cells to do a rough script
breakdown. Not as granular and scene by scene as a true breakdown would need to
be, but as I’m still not entirely sure which ending the script will use, it
serves its purpose. This way I can eyeball what sets would need to be made, what
kinds of costumes, how many speaking roles there are, etc. This will help in
prioritizing where work and resources should go, when the time comes.
On Sunday the team met again, and this time ran a far more whirlwind exercise…
The opening scene of this latest script involves a mass battle sequence, so we
set the team the goal of choreographing small vignette fights, ranging from
three to six beats, that would be used for the opening clash. This way we can
give relatively new people their small scene, and they will be able to memorize
it fairly quickly.
The team had a lot of fun with the process, and actually got far further than expected, starting on the second wave before their stamina flagged. All in all, a good day.
Well, that’s about all for this week. Until next time!