Greetings, one and all! This week has been an exercise
in self-education. As we start contemplating the viability of shooting the new
script, my job becomes largely researching, seeing what the sources are for
various materials, and the price tag, learning how to do new and interesting
things in both model-making and tech, etc. Funny enough, sometimes learning new
things means taking a deep dive into some old things that you can now
understand better with your new experiences.
Sunday, the team braved the extreme heat and laid out the framework for one of
the fights from the script.
We employed the method from our recent trainings, and choreographed in blocks that were then strung together. This allowed us to do the work in about an hour, just when everyone’s brains started to get hazy in the heat. We then sat down and brainstormed a bit for our team’s next long-form improve game. This was a return to the old team development process that we haven’t seen in almost a decade.
On top of all that, the script is receiving another refinement, as one of the major scenes that shifts the perspective forward about a decade wasn’t blending well with the scenes around it. Hopefully that’s now fixed.
Last but not least, in a bit of the miscellaneous category, a couple weeks back we took a little location scout along the north shore of a local reservoir…
We shall see if these locations turn up in anything in the near future. Probably not the north-west side, though, the poison oak was a bit thick…
Well, that’s about all for this week. Until next time!
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